Source: dsda-doom
Section: games
Priority: optional
Maintainer: Steven Pusser <stevep@mxlinux.org>
XSBC-Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Fabian Greffrath <fabian@debian.org>
Build-Depends: bash-completion,
               cmake,
               debhelper-compat (= 13),
               fluidsynth,
               libdumb1-dev,
               libfluidsynth-dev,
               libgl-dev,
               libgl-dev:native,
               libglu1-mesa-dev | libglu-dev,
               libglu1-mesa-dev:native | libglu-dev:native,
               libmad0-dev,
               libportmidi-dev [linux-any],
               libsdl2-dev (>= 2.0.7),
               libsdl2-dev:native (>= 2.0.7),
               libsdl2-image-dev,
               libsdl2-mixer-dev,
               libsdl2-mixer-dev:native,
               libsdl2-net-dev,
               libvorbis-dev,
               libzip-dev,
               libzip-dev:native,
               zipcmp,
               zipmerge,
               ziptool
Standards-Version: 4.7.0
Homepage: https://github.com/kraflab/dsda-doom
Vcs-Git: https://salsa.debian.org/games-team/dsda-doom.git
Vcs-Browser: https://salsa.debian.org/games-team/dsda-doom
Rules-Requires-Root: no

Package: dsda-doom
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Recommends: freedoom | game-data-packager
Suggests: ffmpeg
Provides: boom-engine, doom-engine, heretic-engine, hexen-engine
Breaks: prboom-plus (<< 3:0.25.2-1~), prboom-plus-game-server (<< 3:0.25.2-1~)
Replaces: prboom-plus (<< 3:0.25.2-1~),
          prboom-plus-game-server (<< 3:0.25.2-1~)
Description: Doom source port with a focus on demo recording and speedrunning
 This is a fork of prboom+ with many new features, including:
 .
  * Heretic, Hexen, MBF21, and Doom-in-Hexen support
  * In-game console and scripting
  * Full controller support
  * Palette-based lightmode for opengl
  * Debugging features for testing
  * Strict mode for speedrunning
  * Various quality of life improvements
  * Advanced tools for TASing
  * Rewind
 .
 DSDA-Doom requires game data to run. Free game data is available in the
 freedoom package. Commercial game data can be packaged using
 game-data-packager. DSDA-Doom supports all flavors of Doom, including
 The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX,
 Freedoom: Phase 1 and Phase 2 and FreeDM.
 .
 Additionally, DSDA-Doom supports Heretic and Hexen.

Package: prboom-plus
Architecture: all
Multi-Arch: foreign
Section: oldlibs
Depends: dsda-doom (>= 0.25.2-1~), ${misc:Depends}
Description: transitional dummy package (prboom-plus -> dsda-doom)
 This package is a dummy package to enable the prboom-plus
 to dsda-doom transition. It can be safely removed.

Package: prboom-plus-game-server
Architecture: all
Multi-Arch: foreign
Section: oldlibs
Depends: dsda-doom (>= 0.25.2-1~), ${misc:Depends}
Suggests: woof-doom
Description: transitional dummy package (prboom-plus-game-server -> dsda-doom)
 This package is a dummy package to enable the prboom-plus-game-server
 to dsda-doom transition. It can be safely removed.
 .
 DSDA-Doom has abandoned network gaming. A Boom-compatible Doom port with
 network gaming support compatible to the Chocolate family of ports can be
 found in the woof-doom package.
