windows only:
-These instruction are meant to be executed from a bash shell on Windows - e.g. Git Bash.
-Locate your installation of mingw
-Launch bash console

Add paths to PATH in Projects/Build Environment
- export PATH=/c/<mingw>/bin:$PATH
 
Download, compile and install libpng headers and libraries
	= DEST=<lpub3d_source>/ldglite/win/png
	= libpng.a 		=> <DEST>/lib
	= png.h 		=> <DEST>/include
	= pngconf.h		=> <DEST>/include
	= pngdebug.h	=> <DEST>/include
	= pnginfo.h		=> <DEST>/include
	= pngpriv.h		=> <DEST>/include
	= pnglibconf.h 	=> <DEST>/include 
	= pngstruct.h 	=> <DEST>/include

- cd <libpng_source>
- export INCLUDE_PATH=..<lpub3d_source>/ldglite/win/png/include
- export LIBRARY_PATH=..<lpub3d_source>/ldglite/win/png/lib
- export BINARY_PATH=./ 
- cp -f scripts/makefile.gcc Makefile.gcc
- mingw32-make -f Makefile.gcc clean
- mingw32-make -f Makefile.gcc all
- mingw32-make -f Makefile.gcc [install | uninstall]
		
Download, compile and install freeglut/ headers and libraries
	= DEST=<lpub3d_source>/ldglite/win/freeglut
	= freeglut.dll			    => <DEST>/bin
	= include/GL/freeglut.h  	=> <DEST>/include/GL/freeglut.h
	= include/GL/glut		    => <DEST>/include/GL/glut.h 
	= include/GL/freeglut_ext.h => <DEST>/include/GL/freeglut_ext.h 
	= include/GL/freeglut_std.h => <DEST>/include/GL/freeglut_std.h 

- download libraries from: www.transmissionzero.co.uk/software/freeglut-devel/

QtCreator
- Open ldglite in QtCreator (select ldglite.pro)
	





  
  