Hull
    name = "SH_JUGGERNAUT_3_BODY"
    description = "SH_JUGGERNAUT_3_BODY_DESC"
    speed = 25
    fuel = 5
    NoDefaultFuelEffect
    stealth = 5
    structure = 1000
    slots = [
        Slot type = External position = (0.35, 0.70)
        Slot type = External position = (0.65, 0.75)
        Slot type = External position = (0.95, 0.65)
        Slot type = External position = (0.20, 0.50)
        Slot type = Internal position = (0.50, 0.30)
    ]
    buildcost = 1
    buildtime = 1
    Unproducible
    tags = [ "PEDIA_HULL_MONSTER_JUGGERNAUT" ]
    location = All
    effectsgroups = [
        [[MONSTER_MOVE_ALWAYS]]
        [[INFINITE_FUEL]]
        [[ADD_HULL_FUEL_TO_MAX_FUEL_METER]]
        [[MONSTER_SHIELD_REGENERATION]]
         EffectsGroup
            scope = Source
            effects = [
                SetMaxCapacity partname = "SR_JAWS" value = Value + ( min(Source.Age*0.1, 8) * [[SHIP_WEAPON_DAMAGE_FACTOR]] )
                SetCapacity partname = "SR_JAWS" value = Value + ( min(Source.Age*0.1, 8) * [[SHIP_WEAPON_DAMAGE_FACTOR]] )
            ]
        [[EXCELLENT_VISION]]
    ]
    icon = ""
    graphic = "icons/monsters/juggernaut-3.png"

#include "monster.macros"

#include "../ship_hulls.macros"
#include "/scripting/common/misc.macros"
