# basic shapes for GPU - reduced version of shapes_basic due to kernels
# compilation overhead, one problem of a kind.

# one dimensional shapes
g1ic17oc17_iw5ow5kw3pw1_n"1d_tail_conv:3x3"

# two dimensional shapes
g1ic3oc16_ih5oh5kh3ph1_n"2d_conv:1st"
g1ic3oc17_ih5oh5kh3ph1_n"2d_conv:1st_tail"
g1ic17oc17_ih5oh5kh1ph0_n"2d_tail_conv:1x1"
g1ic16oc16_ih5oh5kh3ph1_n"2d_conv:3x3"
g4ic16oc16_ih5oh5kh3ph1_n"2d_conv:grouped"
g4ic20oc20_ih5oh5kh3ph1_n"2d_tail_conv:grouped"

# three dimensional shapes
g1ic3oc17_id5od5kd3pd1_n"3d_tail_conv:1st"
g1ic16oc16_id5od5kd1pd0_n"3d_conv:1x1"
g1ic17oc17_id5od5kd3pd1_n"3d_tail_conv:3x3"
g16ic16oc16_id5od5kd3pd1_n"3d_conv:depthwise"
g17ic17oc17_id5od5kd3pd1_n"3d_tail_conv:depthwise"
