If your name should be included in this file and it's not, please email us
so we can fix it. :)

This version is brought to you by the Angband dev team:

Andi Sidwell (takkaria)
Aerdan
Erik Osheim (d_m)
Elly Jones
Aaron Bader (fizzix)
Lebannen
Chris Carr (magnate)
Robert Au (myshkin)
Peter Denison (noz)


Previous maintainers:
=====================

Angband 2.9.0 - 3.0.6:
Robert Ruehlmann < rr9 at thangorodrim.net >

Angband 2.7.0 - 2.8.5:
Ben Harrison < benh at phial.com >

Angband 2.0 - 2.4 - 2.6.1 by:
Alex Cutler, Andy Astrand, Sean Marsh,
Geoff Hill, Charles Teague, Charles Swiger

Based on Moria, Copyright (c) 1985 Robert Alan Koeneke
and Umoria, Copyright (c) 1989 James E. Wilson


Contributors:
=============

Many thanks go to the following people who have contributed patches,
bugfixes, and other stuff for Angband:

Peter Berger, Andrew Hill, Werner Baer, Tom Morton, "Cyric the Mad", 
Chris Kern, Jurriaan Kalkman, Alexander Wilkins, Mauro Scarpa, "facade", 
Dennis van Es, Kenneth A. Strom, Wei-Hwa Huang, Nikodemus, Timo Pietila, 
Shayne Steele, Dr. Andrew White, Greg Flint, Christopher Jeris, Ian 
Parkhouse, "Warhammer", Scott Holder, Brent Ross, Kazuo Ito, Willem 
Siemelink, "Luthien", David J. Grabiner, Ilya Bely, "chungkuo", Kieron 
Dunbar, George W. Harris, Joseph Oberlander, Paul Moore, Andreas 
Tophinke, Leon Marrick, Peter J. Rowe, Wim Benthem, Jaroslav Sladek, 
Keith Perkins, Hugo Kornelis, Pete Mack, Marco K, Frank Palazzolo, 
Christer Nyfalt, Andrew Doull, Kenneth Boyd, Iain McFall, Kiyoshi Aman, 
Christophe Cavalaria, Nick McConnell, Brendon Oliver, "Zaxx", 
"theninja", "Twilight Forest", "jbu", "AnonymousHero", Stefan O'Rear, 
"SilverD", Ed Graham, Tobias Franke, "rhinocesaurus", "Bron", "Mangojuice", 
Gabriel Cunningham, Chris Robertson, Joe Buck, "tigen", "Big Al", Paul 
Blay, J. D. White, Rowan Beentje, "pelpel", Shanoah Alkire, Alexander 
Philips, "mikon", "Antoine", "Irashtar", "roustk", Diego Gonzalez, 
Takeshi Mogami, Julian Lighton, Aram Harrow, William Tanksley, Chris 
Ang, Dean Anderson, Daniel Nash, David Blackston, Heino Vander Sanden, 
Mark Kvale, Sheldon Simms, Topi Ylinen, "Gileba", Jeff Greene, Joshua 
Middendorf, Tom Demuyt, Alexander Ulyanov, Alexander Malmberg, Chris R. 
Martin, Chris Herborth, Craig Oliver, "DarkGod", David Boeren, David 
DeLaney, David Kahane, Dennis Payne, Desvignes Sebastien, Ekkehard 
Kraemer, Eugene Hung, HansJoachim Baader, Heiko Herold, John Rauser, 
Jonathan Sari, Joseph William Dixon, Joseph Hall, John M. Kewley, Ken 
Wigle, Keith H. Randall, Kevin Bracey, Mike Marcelais, Maarten 
Hazewinkel, Peter Ammon, Peter Seebach, Randy Hutson, Scott Egashira, 
Skirmantas Kligys, Steve Linberg, Silas Dunsmore, Tom Harris, Ron 
Anderson, Ross E. Becker, Denis Eropkin, Torbjorn Lindgren, Lars 
Haugseth, Jon Taylor, Roland Jay Roberts, "Sergey", "cb", Michael Pope, 
"hmj", Colin Spry, Ed Cogburn, "Yendor", Thomas Dedorson, "Ewert",
Rooslan S. Khayrov, Thapper, "Max Stats", "SSK", "ChodTheWacko", "Zaxx",
Jonas Lith, Jens Schou

Greg Wooledge < greg at wooledge.org > 
Basic autoconf support, the original random artifact generator, and 
various ideas for rebalancing the game including the new list of magic 
spells

Tim Baker < dbaker at direct.ca >
Made the "easy patch" and organized the patches for the Angband 2.8.5 beta

Eytan Zweig < eytanzw at yahoo.com >
Many bug reports and patches

Jonathan Ellis < jonathan at franz-liszt.freeserve.co.uk >
Updated edit and help files; added tons of new monsters, artifacts,
vaults, objects, as well as a new player race, and rebalanced many things

John I'anson-Holton < jianson at milbank.com >
Many bugfixes and patches

Steven Fuerst < sfuerst at physics.usyd.edu.au >
Improved X11, XAW, and GTK code

"Bablos" < angband at blueyonder.co.uk >
Updated Amiga code

Chris "Derakon" Weisiger
Numerous contributions, including new Angband vaults

Matthias Kurzke < mawende at gmx.net >
Ego-item patch and various code changes for the JLE patch

Keldon Jones < keldon at umr.edu >
Improved Monster AI

Adam Bolt
16x16 tiles

Arcum Dagsson
Configurable artifact activations

"Prfnoff"
Customizable player races, player history, shop owners, ...

Mark Howson
Improvements to the Amiga code

Musus Umbra
Improvements to the Acorn RISC OS code

Hallvard B. Furuseth
Many improvements to the autoconf support, code-cleanups, and tons of
bugfixes

Kusunose Toru
Various bugfixes

Eddie Grove
Bugfixes, patches and radical ideas too numerous to count (but in particular
for ID-by-use).

Nomad
8x16 tiles

Brett Reid
Windows PNG support and other improvements

The UPX team (Markus Oberhumer and Laszlo Molnar)
The UPX packer for executables <http://upx.tsx.org/> is used to reduce
the size of the Windows and DOS binaries.

david3x3x3 and retrobits
Android port

qwerty
LaTeX-based help file generation

William Moore (MarbleDice)
Bitflag code and numerous other improvements and fixes during 3.1.x

Antony Sidwell (ajps)
Default point-based stat allocations, and numerous UI improvements
