<library>

  <plugins>
    <plugin name='skeletonfact'>crystalspace.mesh.loader.factory.skeleton</plugin>
    <plugin name='animeshfact'>crystalspace.mesh.loader.factory.animesh</plugin>
  </plugins>
	
  <textures>

    <texture name='knight_ice.png'>
          <file>textures/ice.png</file>
    </texture>
    <texture name='uvmap1.jpg'>
      <file>textures/uvmap1.jpg</file>
    </texture>
    <texture name='MaleCol1.png'>
      <file>textures/MaleCol1.png</file>
    </texture>
    <texture name='strands.png.001'>
      <file>textures/strands.png.001</file>
    </texture>
    <texture name='sword.jpg'>
      <file>textures/sword.jpg</file>
    </texture>
    <texture name='BUMPknight_normalmap.png'>
      <file>textures/normalmap.png</file>
      <class>normalmap</class>
    </texture>
  </textures>
  
  <materials>

	  <material name='knight_armor'>
		  <texture>uvmap1.jpg</texture>
		  <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
	  </material>
	  <material name='knight_skin'>
		  <texture>MaleCol1.png</texture>
		  <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
	  </material>
	  <material name='knight_hair'>
		  <texture>strands.png.001</texture>
		  <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
	  </material>
	  <material name='knight_eye'>
		  <texture>uvmap1.jpg</texture>
		  <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
	  </material>
	  <material name='knight_sword'>
		  <texture>sword.jpg</texture>
		  <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
	  </material>

    
    <material name='knight-ice'>
          <texture>knight_ice.png</texture>
          <shadervar type='texture' name='tex normal'>BUMPknight_normalmap.png</shadervar>
          <shadervar name="specular" type="vector4">0.9, 0.9, 1, 1</shadervar>
          <shadervar name="light 0 diffuse" type="vector4">0.9, 0.9, 1, 1</shadervar>
    </material>
    
  </materials>
  
  
  <library>factories/skelArmature</library>
  <library>factories/knight</library>

</library>
