<library>
    <meshfact name="genbalustrade">
        <plugin>genmeshfact</plugin>
        <zuse />
        <params>
            <renderbuffer name="position" checkelementcount="no" file="bindata/genbalustrade_v" />
            <renderbuffer name="normal" file="bindata/genbalustrade_n" />
            <renderbuffer name="texture coordinate 0" file="bindata/genbalustrade_tc" />
            <material>castlewall_1anvilstone03.png</material>
            <mixmode>
                <copy />
            </mixmode>
            <submesh name="castleedgestonescastlestrip02.png">
                <material>castleedgestonescastlestrip02.png</material>
                <indexbuffer file="bindata/genbalustrade_i0" />
            </submesh>
            <submesh name="castlewall_1anvilstone03.png">
                <material>castlewall_1anvilstone03.png</material>
                <indexbuffer file="bindata/genbalustrade_i1" />
            </submesh>
        </params>
    </meshfact>
</library>
