Source: performous-composer
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
 Dominik George <natureshadow@debian.org>,
Section: games
Priority: optional
Build-Depends:
 cmake,
 debhelper (>= 11),
 libavcodec-dev,
 libavformat-dev,
 libavutil-dev,
 libswresample-dev,
 libswscale-dev,
 qtbase5-dev,
 qtmultimedia5-dev,
Standards-Version: 4.3.0
Homepage: https://performous.org/composer
Vcs-Git: https://salsa.debian.org/games-team/performous-composer.git
Vcs-Browser: https://salsa.debian.org/games-team/performous-composer

Package: performous-composer
Architecture: any
Depends:
 ${misc:Depends},
 ${shlibs:Depends},
Enhances:
 performous,
Description: song editor for creating (and converting) notes for music games
 Composer is a song editor for creating (and converting) notes for music
 games in various formats.  It attempts to make the process easy by
 automating as much as possible while providing a simple and attractive
 interface to do the remaining manual work.
 .
 Key features of Composer include:
 .
  * Song pitch analysis based on the esteemed algorithms from Perfomous.
  * Zoomable interface to quickly get an overview or doing very precise timing.
  * Possibility to synthesize the notes to get a feel of their "sound".
  * Import/export in various formats including:
    * SingStar XML
    * UltraStar TXT
    * Frets on Fire MIDI
 .
 Composer has a rather distinguished workflow: for example, the lyrics are
 imported as a whole and each time you manually put a note in place, the
 others automatically adjust to take use of the new information in providing
 a better guess of the pitch and timing.  In a sense, you are not actually
 creating a song, but fixing and tuning the result of what the computer
 thinks the notes should be like.
