# Please consult components/viz/README.md about allowable dependencies.

include_rules = [
  "+base",
  "+cc/base",
  "+cc/benchmarks",
  "+cc/output",
  "+cc/resources",
  "+cc/scheduler",
  "+components/viz/service/surfaces",
  "+gpu/command_buffer/client",
  "+gpu/command_buffer/common",
  "+gpu/GLES2",
  "+gpu/vulkan",
  "+media/base",
  "+mojo/public/cpp/system",
  "+skia",
  "+third_party/khronos",
  "+third_party/skia",
  "+ui/latency",
  "+ui/gl/ca_renderer_layer_params.h",
  "+ui/gl/dc_renderer_layer_params.h",
  "+ui/gl/trace_util.h",
]

specific_include_rules = {
  "dc_layer_overlay.cc|overlay_unittest.cc": [
    # TODO(danakj): gl_switches.h brings runtime flags into the compositor which
    # makes testing coverage harder/less clear, it should not be here.
    "+ui/gl/gl_switches.h",
  ],
  ".*_(unit|pixel|perf)test\.cc": [
    "+cc/test",
    "+components/viz/client",
    "+components/viz/service/display_embedder",
    "+components/viz/service/frame_sinks",
    "+components/viz/test",
    "+gpu/GLES2",
    "+media",
    "+third_party/libyuv",
  ],
}
